After the first round of testing back in February resulted in restructuring the entire game from the ground up, I'm glad to say that testing went much better this time.
Feedback was very positive and my testers seemed to enjoy playing this time rather than just sitting there confused and bored.
I don't want to shoot myself in the foot by announcing a release date that I know I can't fulfill, but know that the game is entirely finished, and I just need to tweak minor things and make small balance patches before release. If I did have to estimate a release date, I'd say any time from next week to mid August.
I just want to make sure everything is extremely solid before launch so I don't have to make a bunch of first day patches.
I'll make another devlog when I have a concrete release date.
Soon.
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