Game
Muppy Muddington Tale






5 years ago

Testing another art style with it. Think I'm going to keep a more fuzzy look to the game.




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Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

Finally re-did the designs for the main trio in my new style.

Wanted to try my hand at digital painting, I like how it came out.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Merry Christler! And a Happy Mew Years!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).