Game
Muppy Muddington Tale






6 years ago

Testing another art style with it. Think I'm going to keep a more fuzzy look to the game.




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Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Finally re-did the designs for the main trio in my new style.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Wanted to try my hand at digital painting, I like how it came out.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Happy Crisis

Merry Christler! And a Happy Mew Years!