Next up
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Tried to practice drawing some more with a certain hedgehog.
Wanted to try my hand at digital painting, I like how it came out.
Merry Christler! And a Happy Mew Years!
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
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