
1
6 months ago
Testing mp_linear_path They follow, stopping when there is a Solid between them and the target. They resume following after the target becomes accessible. After touching a Solid, and being far from the target, they lose the Chase State.
Next up
GML - light with surface
Game Maker Studio - Stamina bar / Orbit light / Enemy healthbar
#GameMakerStudio testing gpu_set_blendmode #gamemaker #indiedev
Second Attack Mechanic / Sprite
Creating Player sprite #pixelart
Fake light block with surface, gpu_set_blendmode. Door collision destroys the object with blendmode
Dash / Attack sprites (click on image to show GIF)
Game Maker Studio - Enemy Alert event
0 comments