Game
Tsalagi

2 years ago

That looks a little better Doesn't look the prettiest, but it is foundationally functional.


Part 1 of the inciting incident is complete, although I think I'll need a better lead-in. Right now, it's just talking to the priest about Patches. I think I'm going to rearrange some preceding dialogue so the player is more inclined to go that route. I'll remove previous Patch conversationability so that it's something new to talk about, maybe make a reference to how it increases your inventory capacity

Then you spend a little bit of time collecting supplies to help people because of a sudden raid

Part 2 of the incident is going out to fight some raiders (that don't technically exist yet). That'll be interesting, but it will be the push needed for me to finish working on the intros/outros of battles

Then Part 3 is the aftermath and the setup for the rest of the Prologue

I think once I get through this inciting incident business, I'll make an actual video of it from the start (after character creation because that's not done) through the incident If nothing else, it will provide posterity if I ever get close to being finished with this thing

  28 votes Voting finished



1 comment

Loading...

Next up

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

This game has gone through so many iterations it's not even funny anymore

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Working on battles. A little different than last time, aesthetically, but still the same basic idea

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Did some more work trying to fix up whatever went wrong and...yeah, let's just cut to the end where it didn't work

Started a new project, made some changes, derped around a little, made this cute little guy