Game
Tsalagi

1 year ago

That looks a little better Doesn't look the prettiest, but it is foundationally functional.


Part 1 of the inciting incident is complete, although I think I'll need a better lead-in. Right now, it's just talking to the priest about Patches. I think I'm going to rearrange some preceding dialogue so the player is more inclined to go that route. I'll remove previous Patch conversationability so that it's something new to talk about, maybe make a reference to how it increases your inventory capacity

Then you spend a little bit of time collecting supplies to help people because of a sudden raid

Part 2 of the incident is going out to fight some raiders (that don't technically exist yet). That'll be interesting, but it will be the push needed for me to finish working on the intros/outros of battles

Then Part 3 is the aftermath and the setup for the rest of the Prologue

I think once I get through this inciting incident business, I'll make an actual video of it from the start (after character creation because that's not done) through the incident If nothing else, it will provide posterity if I ever get close to being finished with this thing

  28 votes Voting finished



1 comment

Loading...

Next up

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Working on battles. A little different than last time, aesthetically, but still the same basic idea

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage