Next up
Different dialog when going home from work, depending on the good/bad status you end the day with
Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences
Nightmare day 2, 3 etc.
MiSide Finally!! https://www.youtube.com/live/YGxqOcOz-U8
This is the screen used instead of the "going to sleep" screen from the first game.
Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.
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