![](https://m.gjcdn.net/fireside-post-image/900/3932045-zdnce6m3-v4.webp)
The game is now finished!!
But before I release it I'll have @DuskRise Test it for bugs.
Once I got the report (and fix the bugs if there is any) I'll make a new game page & release it <3
Next up
The "Bad Ending" is now finished, and you get a star for each ending you get.
I might be able to squeeze in 3-4 endings to the game.
This is the screen used instead of the "going to sleep" screen from the first game.
Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.
Different dialog when going home from work, depending on the good/bad status you end the day with
Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences
Nightmare day 2, 3 etc.
I just finished 2 more endings!
I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)
If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.
What feature from Headpat Simulator 2 did you like the most and would like to see in the next game?
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