Translation?
Yeah! The game will be avaliable in English and Portuguese! (As in different files because of the GameBoy limitations, so if you'd need to swap languages later, you'd have to download the game again in that language you want, I'm not sure if the save files are compatible with both versions.)
All text on the game is translated (with the exception of the game's title and the usernames in credits)

Portuguese (being my native) and english are the only languages I can speak, so these will be the only languages avaliable for the game (for now).
More stuff yet to be worked on
Executable version
Aside from translations, the game will also be avaliable as an executable file (meaning that you'll be able to run it without the need of an emulator). I might even add some additional stuff if I manage to know more about the tool (I'll be using GodotBoy to do this).
Game pages
The game pages are pretty outdated now, so I'll have to work on those too.
I'll also be releasing the Demo to Newgrounds, this way I can collect more feedback (and get brutally destroyed by the reviews there lol)
Tutorial level?
Something that I forgot to consider is a possible tutorial level in the game, since the jump mechanic is something that is only explained on the descriptions from the game page. I could make a game manual and attach it to the files, but there will definetly be some people not reading those.
New trailer!
I'll also make a new trailer for this final Demo.
And that's pretty much it! After this, I'll start working on the full game, and hopefully not take too long working on it lol
The Demo will still receive some updates after it's done.
#koppy #kopsocks #koppykopsocks #gamedev #devlog #GBstudio #digitalart #procreate #procreateart #OC














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