Game
FNaF World XL

3 years ago

The next update is just gonna be full of surprises, eh?


Also, meet Robert.

His creator (KingWonkyBunny) chose him to be added into the game as part of the grand prize for the 2019 Costume Contest.



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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it was about time that some of these skills got a little extra kick.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Figured it out.

I might be having too much fun with this process...

How about we change things up?

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

It's been a long time coming...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)