Also, meet Robert.
His creator (KingWonkyBunny) chose him to be added into the game as part of the grand prize for the 2019 Costume Contest.
Also, meet Robert.
His creator (KingWonkyBunny) chose him to be added into the game as part of the grand prize for the 2019 Costume Contest.
:)
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!
Clickteam: *drops trailer for Five Laps at Freddy's*
Me: *Finally remember that I still have a janky ace up my sleeve*
First signs of danger.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Motivation has returned in a substantial enough way.
Suppose it was about time that some of these skills got a little extra kick.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
How about we change things up?
I might be having too much fun with this process...
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