Next up
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
So, what's the secret to drawing a car?
1. Just draw the car from profile, back, and possibly front.
2. Dig out any Hot Wheels product for reference.
3. Use the reference to figure out how to draw those in-between angles.
A rather interesting thing I forgot about...
Despite all this work on the top-down segments, I'm not vibing with 'em.
...might as well send this into Bonus Stage purgatory, and make an additional platform stage.
Now, if I have enough motivation for Mode 7 stages, though...
This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I need to know where to draw the line on this level.
It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.














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