Next up
Whoooooa, we're halfway there!
...in terms of cutscenes.
The next update may be full of bugs.
...moths, mostly.
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
...let's be honest, I'm a character designer, not a master of hi-res pixel art.
This is supposed to be the backside of a large alien spaceship. It looks too much like a giant escape pod with thrusters. I'm keeping the large tentacles, though.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
There. One sequence dedicated to the phrase "Breathe it in" has been animated.
It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."
The hair might need work, though.
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.













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