Game
Rock Beyond Time



4 years ago

I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.

Also, yes, I NEED to put on that "Pro" flag everywhere.




0 comments

Loading...

Next up

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

Too much?

There are only so many ways to draw starbases, and all of them require a window into space. This one happens to also be a factory.

This is literally one of the first cutscenes, after the first level. Like I said, I'd rather do Sega CD-style cutscenes, but this will do.

...it's also the most complete-looking cutscene right now. I thought you'd like a look.

So it begins.

It doesn't help that the three forms share parts, but not body arrangements, but nobody's perfect.

...hopefully, people will see this guy as an homage, and not as infringement.

The next update may be full of bugs.

...moths, mostly.

No, this is not the final boss. This is the boss of the last mainline level. There's a difference.

Also, I'm so glad I can pull off stuff like this. There'll be two more forms, though.

Meow.

Tigers are difficult to animate, especially since they have two joints for their hind legs.

Well, it kinda resembles a tiger.

He's coming back. ...but just this once.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

Also not the final boss. Again, I may have gone a bit too far in a few places.

Now that the rigs for this boss are done, I'd better get around to animating them.