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Next up
Working on something
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
FNAF Accuracy in a 3d game engine?? No way!
Where are we now?
[DEVLOG]
Happy Late Halloween from the Whorl Alone! Here's a peak at the finished basement sideroom!
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