Edit: The game will not be out in a month.




Am I in the Whorl Alone? Are you?!
Come follow the game page, the game will be out in a month!
Next up
FNAF Accuracy in a 3d game engine?? No way!
Working on something
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Ok so... maybe this isnt a Normal Basement
https://gamejolt.com/games/aiitwa/712609
Small devlog in article below!
"Dont take too long... the grape doesnt like when others use his toilet..."
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen










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