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882
2 years ago

FNAF Accuracy in a 3d game engine?? No way!


Doing some testing with accuracy in godot, meant to try this for a while but Im just now getting around to it. Im not promising Im gonna do anything with this, its just a (very) promising test

image.png

Only thing left now to implement for full accuracy is planar reflections. If Im really serious about a possible project then I might also implement a custom shadow method into the engine itself for perfect hard shadows .



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Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Working on something

''Old faces'' Old Candy Teaser Reveal!

Model by @DydronYT

Render by @Freddyboi90

Textures by @Freddyboi90 & @DydronYT

#fnaf #fnac #3d

2 years! And another update..?

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Shh theyll never know

(devlog soon I promise)

New office!

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?