

Next up
"I grinded on Smellmas Eve!"
Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.
Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332
(๐ฅ๐ฒ๐ฎ๐ฑ ๐ฎ๐ฟ๐๐ถ๐ฐ๐น๐ฒ ๐ณ๐ผ๐ฟ ๐ฐ๐ฟ๐ฒ๐ฑ๐ถ๐๐:)
3 years is actually crazy.
I haven't been responding for a while because I couldn't log in to my account.
Whoopsies.
So.. I procrastinated a bit too much so I likely won't be able to get a new drawing done before Pride Month ends, so have these old drawings of my OCs Tanya and Kristi! #PrideArt
Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.
(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)
Hope you like it!
Software: Blender
Render: Cycles (Blender)
Original logo: By D7 Studios
@pinksheep2007 and @skyistumbling , I hope you are proud of me.
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Game: Dave Engine Multiplayer
Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.
Time: 23.76 seconds.
@KniteBlargh drawing. It turned out weirdly but itโs okay because I turned out weirdly too when I was born
Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.
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