
Next up
Made this found footage backrooms style animation in #Blender with one of my students... would you wander these halls? 
The Crystal Caves from my game project Seclusion, made in #UnrealEngine
Here's a screenshot of #MyBandit and #MyTrapper I made when testing Bandit trap! There's a GameJolt themed outfit for bandits, so of course I had to go for that! 
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
The first room in my game project Seclusion, made in #UnrealEngine
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Some views of The Island from my game project Seclusion, made in #UnrealEngine
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
The #pixel game "(You're Not) Welcome to Rennville" that I'm making with my brother @Lit-Lore-Studios
now has a steam page!
Wishlist here: https://store.steampowered.com/app/4421860/Youre_Not_Welcome_to_…






















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