Game
Hello Neighbor: Hidden Spirits
6 years ago

There hasn't been much development lately, mainly because of school and life in general. Hopefully I will get to release a test build soon




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Trophies are now implemented :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

IMPORTANT UPDATE

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.