Next up
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Forwarding this form for everyone, hoping everyone votes on it fairly
https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
I have a scheduled upload for Christmas that should actually make up for the lack of posts, trust the process this time
So... that happened.
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh












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