Game
Sonic Mine Blast

3 days ago

This is how this configurations system works. There's a batch file which creates a symbolic link to save area in appdata folder of windows. whenever the game is moved to a new folder this command must be ran. the launcher can run it itself.




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And these were also some changes from 4 months ago which I forgot to mention. Bored and balance animations. in this older standalone there is a variable displayed on screen which indicates the variable which when reaches 60 Sonic gets bored.

This is the change on Title Screen. Like Sonic 3 or SonicCD, after pressing Start a small menu appears. Before I made this, after pressing start it straightly changed into Levels menu but I thought this may not be optimal, Though Sonic 1 was this way.

The launcher has been redesigned. I Tried to mimic Windows' interface inside GameMaker8 and make it a tab based menu with keyboard shortcuts. It took 3days to recreate option entries and their options. & 1 last hour to create language options with flags.

Wow this is so cool. the release manager allows to choose the default executable for a release in case if someone installs it through the client.

Version Beta has been released.

Please test it and let me know if you found any problem. https://gamejolt.com/games/Sonic-Mine-blast/1026064

File handling issues are finally fixed with 2days of research. Now both launcher &the main game can share setting & now even a fix for security issues added. This afternoon the final demo will be released. After this, only a full version will be released.

I realized that I mistranslated this title, 'outskirt' used for outer part of a city, not lower part of a mountain; So it must be renamed to Mountainside Passage. Some say that it should be 'Pass' not 'Passage', I'm still researching on it. Maybe Pathway.

This is the third zone, MountainsidePass. A single act zone between the Jungle & the factory. I gave it a orange tint to feel like sunset since I've seen the background's sky is so. This level is on mountain so the underground is rocky with soil of jungle

Dividing Metropolis sprite sheet to use in a factory level.

This will be used as a scrolling background in title screen.