📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/02/nay-saga-devlog-6-new-gameplay-card.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/02/nay-saga-devlog-6-new-gameplay-card.html
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
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In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
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