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I added jagged edge to the images to break the "square" feeling. I also added the logic for more features and the base screens for them, that are not yet finished. What do you think?
I remade the icons and buttons of the place navigation and combat. This is already playable, but I have to add some more features before releasing an alpha build. But soon! Stay tuned! (at last after several months of work)
I've been working on my game again, and added the world map. You can read more about it here on my blog: http://www.beautifulfantasy.art/2024/09/adding-world-map-to-my-g…
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
I'm making the spellcasting ui. These are just rough drafts or placeholders. It will change a lot, and as you see there are repeated bad icons. But I thought you may find it interesting. In some days you'll see the final one. The third screen is some code
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
My favorite part: painting light and saturation. Monsters are finished! Now, scenes. #fantasy #fantasyart
Pencil sketch of the world map for my fantasy game! Visit the post linked here to see some info about it: http://www.beautifulfantasy.art/2024/08/first-pencil-draft-of-my…
I'm adding language support for English, French and Spanish to my game, and adding the monsters and places. Also, showing you some illustrations. Have a look to my blog: http://www.beautifulfantasy.art/2024/09/invoking-monsters-of-my-…
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