Game
Muppy Muddington Tale

6 years ago

This picture will be important later in the game ;)


This was originally a frame from a cutscene I uploaded to youtube when I was still using Gdevelop 5 for the game, and then heavily edited.



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Gave him a striped shirt and some spikier hair.

Merry Christler! And a Happy Mew Years!

After several shipping delays *it* has arrived DUN DUN DUN!!!

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Wanted to try my hand at digital painting, I like how it came out.

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!