This was originally a frame from a cutscene I uploaded to youtube when I was still using Gdevelop 5 for the game, and then heavily edited.
Next up
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Happy Crisis
Finally re-did the designs for the main trio in my new style.
Wanted to try my hand at digital painting, I like how it came out.
Merry Christler! And a Happy Mew Years!
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously












1 comment