Game
Muppy Muddington Tale

6 years ago

This picture will be important later in the game ;)


This was originally a frame from a cutscene I uploaded to youtube when I was still using Gdevelop 5 for the game, and then heavily edited.



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I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

After several shipping delays *it* has arrived DUN DUN DUN!!!

Wanted to try my hand at digital painting, I like how it came out.

Finally re-did the designs for the main trio in my new style.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Gave him a striped shirt and some spikier hair.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Tried to practice drawing some more with a certain hedgehog.