This was originally a frame from a cutscene I uploaded to youtube when I was still using Gdevelop 5 for the game, and then heavily edited.
Next up
Finally re-did the designs for the main trio in my new style.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Tried to practice drawing some more with a certain hedgehog.
Merry Christler! And a Happy Mew Years!
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Gave him a striped shirt and some spikier hair.
Wanted to try my hand at digital painting, I like how it came out.











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