Next up
I will be posting updates every friday on my youtube channel! I don't feel like the stuff I've been making would make for interesting text posts, so I'm making short videos instead.
This week, I explained how the screen space gradients to make Bonnie blue and purple at the same time
This week, I explained how I made the model look more detailed without making it look less 2d. Also, I painted some shading back onto his bow tie
Controller symbols! Only playstation is done right now.
I originally wanted it to be based entirely on the ps2, but I was worried that would make a lot of the buttons (shoulders, triggers, start, select) hard to find for someone unfamiliar to a ps2.
Bonnie Face Animations!
He needs to be very expressive so you can tell what he's doing from far away
Also, I gave him the more realistic Five Laps nose. What do you think compared to the original?
Very early supers. Each character will have a cutscene damage super and a utility super
VERSION 0.0.1 IS OUT!!!
also REMEMBER TO TELL ME WHAT YOU THINK IF YOU PLAY IT!!! I'M GOING TO LOCK IN THE MOVESET SOON SO I NEED TO KNOW IF THERES ANYTHING WRONG
Patch notes are in the article
This week, I explained how I added shading! The unstoppable power of dot product
The update is finally done! Improved performance, music, and controls.
This week, I explained how I'm handling textures and UVs. This system makes the textures easy to edit, so I can make alternate colors very easily. I even made a withered bonnie color!


















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