Next up
This week, I explained how I added shading! The unstoppable power of dot product
This week, I explained how the screen space gradients to make Bonnie blue and purple at the same time
Very early supers. Each character will have a cutscene damage super and a utility super
Controller symbols! Only playstation is done right now.
I originally wanted it to be based entirely on the ps2, but I was worried that would make a lot of the buttons (shoulders, triggers, start, select) hard to find for someone unfamiliar to a ps2.
This week, I explained how I made the model look more detailed without making it look less 2d. Also, I painted some shading back onto his bow tie
I will be posting updates every friday on my youtube channel! I don't feel like the stuff I've been making would make for interesting text posts, so I'm making short videos instead.
Bonnie Face Animations!
He needs to be very expressive so you can tell what he's doing from far away
Also, I gave him the more realistic Five Laps nose. What do you think compared to the original?
VERSION 0.0.1 IS OUT!!!
also REMEMBER TO TELL ME WHAT YOU THINK IF YOU PLAY IT!!! I'M GOING TO LOCK IN THE MOVESET SOON SO I NEED TO KNOW IF THERES ANYTHING WRONG
Patch notes are in the article
The update is finally done! Improved performance, music, and controls.
This week, I explained how I'm handling textures and UVs. This system makes the textures easy to edit, so I can make alternate colors very easily. I even made a withered bonnie color!


















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