Loading...
3
Game
Fazbear: Resurgency
1 year ago

TL;DR: We're So Back


We're Back (from the Nether)!

So a lot has happened in our lives (won't go into that much detail). But long story really short: We're back to work on this game!

And yes, We're using the Blender Game Engine version again (because it's so far the most complete). We have a lot planned, an "Alpha Demo" so to speak is in the works, Options menu is currently being fleshed out (though idk how many options we'll end up putting into the game...), and We've started refining the base gameplay loop (the first night of the Alpha demo is nearly completed, just need to make the Random Events, AI of the characters, and "Fail state"/Gameover stuff).

We're working full steam ahead on this project, and we hope to push something out by the end of May.

So for now... We're leaving this post here.

Oh yea that video is a early rough draft of the game so far.



0 comments

Loading...

Next up

Back at it again with LMMS fusing with our ADHD in GUI form...

Ref sheet for one of our original game characters.

Jessica's sprite compared to Charlie's sprite.

Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!

hmmm I wonder what these animations are for... (They're for the startup intro animation cutscene! Still have a lot to make for it however...)

Got the volume to work... After much hassle... ~ WoS Meia #FazbearResurgency #FnafFangame #Fnaf

the pain of making follower/party member overworld movement...

Devlog 1: Fleshbond

And we stand by our thoughts on this.

...and just like that, the novel trilogy is back where it belongs. On our old 2017 Kindle Fire. stays winning (Edit: Added what our version of software our Kindle Fire is running... Can you believe it? 2017! Just 8 years ago!)