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TeaTM's Unnamed Collectathon
4 months ago

Tomorrow I'm taking a much needed break due to the holidays, but tonight I got side tracked and started working on a side feature. It's a really cool one you rarely see in games. Artists, OC creators, and fandoms will all have a field day with this.




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Simple scene exit animation with a jingle when collecting pineapples. Right now it just reloads the scene but I'll hook it into a hub later.

Day 2 vs. Day 1

In engine top down view of the tropical map. Still missing bits, pieces, and detail. But I threw this together in like less than an hour lol.

After some considering, going to push the desert back 1 level, and in place I'm going to be making this tropical turtle archipelago thing. It's mostly an excuse to experiment with the water mechanics.

Sometimes adventuring is tiring. Why not take a nap?

Greyboxing the northern lava section. I'm planning to add a lava pit that leads to the eastern ice cave. No lava right now though just use your imagination.

The villain design is growing on me.

Got a gameplay idea but it requires promoting crabby to main character status. Thinking.

Testing some villain ideas. Using the same base as Aiko (the main character) so animations should be drag and drop.

Back to the debug area to test swimming, a new mechanic!