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Got this funny bug while playtesting lol
A discussion I had with CoffeeWaves about the Neutral Asgore Cutscene and UTY Artbook resulted in motivation to work on that part of the game. As consequence, I started work on Martlet's sprites so she doesn't look strange in the same room as the king.
Wasn't expecting to make a Devlog today because of Wonders of Patience, but I managed to make some progress while trying to help with someone's UNDERTALE mod. Weapon on-hit effects are now in-game! (Speed also stacks like in UT for the Coffee Beans)
A Disgaea reference? in MY Dragonfable? Hell yeah dood!
Lil bro fell into the Undertale Yellow
2 Day Devlog Streak lets goooooo Added a small flavor addition of the Missing Poster that allows it to be used in the small amount of time we have it. It's functionally useless still, but it should be nice to have over clover not doing anything with it.
I ended up thinking of a new attack similar in format to the Froggit Leap Attack for Flier. Fitting since these are absent in Yellow. Might be interesting to think of a couple more of these for various Monsters, especially for the ones lacking pizazz.
This has to be my favorite out of the new shortened item names that appear in battle. UTY Missed out on comedy gold.
Was adding in attacks and for some reason I was amused by Flier sending his fly things to The Shadow Realm. Oh yeah, his dialogue is a bit shorter now too. It's to match UNDERTALE as UTY mistakenly used the boss Speech Bubble for Random Encounters.
Had a small burst of motivation with making a 3D Undertale Project and gave Godot another shot for a few days. (The 3D Starter Kit Template was really helpful!) Did a lot better this time around. Though I still couldn't quite get to grips with Godot.
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