Game
Five Nights at Freddy's Remastered

3 months ago

trailer tomorrow

by the way, we added back the unused lives thingy from the og fnaf 1, you lose them by getting jumpscared, and you can gain them by entering freddy's shop in the menu and buying them with faztokens (1 live is 60FTZ)




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we found the old freddy model we used‎

im not surprised this game is buggy 261 Lines of code.. only for the office, no animatronics included. Including animatronics, it's 749 lines long Let's not even talk about the backend, easily this game has 7,000+ lines of code.

#devruary how do we plan a game?

we simply just get along on the team, do some sketches, concepts, plan the ideas, we all give ourselves some jobs to do for the project, and then we start with it. we're the type of team that doesnt really struggle.

We've just started the Playtesting/Beta Testing campaign!

mr william please get your hand out of my door thank you just kidding, another devlog.

bear5 next to a fucking random called "freddy fazbear"

official icon reveal

I will not say anything else.

Our comparison between our uspcaled renders and the OG ones.

Before you say "They're Inaccurate", yes, we already know, but we have seen it as an opportunity to "remake" the original renders and make them "better".

If someone has feedback, share it.