Next up
Plants are more than just decorations or sources of crafting materials/food, they are important components in combat! In the boss fight I am currently working on, maygrass stops the spread of switch grass traps, which deal damage to the player.
Managed to make a nice little system for cooking food!
Plants and color were sorely missed in previous screenshots!
You can make your player portrait match your choice of clan now!
Working on building above the game level today. Doing a little redesign of the tiles as well.
My handsome boy!
Currently, when the player dies, they respawn back at the start. What should a death screen look like?
Saving and loading has now been implemented. Your character position, items, quests, npc information and all of the tile information (including plant positions and growth progress) has been maintained. See the full post here: https://sweepnet.itch.io/food-for-crows/devlog/693037/saving-and…
Lemme at 'em!
The first quest of the game features a talking crow, a coyote that attacks your cousin, and fence building content!














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