Game
Tsalagi

1 year ago

Turkey and stuffing are brain food Lots of progress tonight. Animations are lacking, but battles are being fought


Figured out a way to streamline follower abilities, making the follower battle menu versatile and efficient. Player attacks, then, if the follower has greater than 0 HP, the follower attacks If follower is dead, it goes straight into the between and then to the enemy.

Enemies will now choose a target and attack (65% chance it's the player, unless the follower is down, in which case, it's 100% the player). Picked some of my favorite enemies from PM2 to fill in for experimenting with different enemy types (ground/air/untouchable)

I got the battle scene looping appropriately, but with these enemies, however experimental, I can now get into the nitty gritty with attack and defense and not worry about them trying to talk to me like the poor stand-in NPCs

When all enemies have attacked, a check is made to see if we have any enemies left. If we do, loop back to the player. If not, ta-da! Battle's over



0 comments

Loading...

Next up

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Behold my beautiful canoe!