CHANGELOG:
Added a “Key Item” pocket and an “Equipment” pocket to the Item Menu, to reduce the issue of inventory space. (I’m planning on adding more items to the game, so this is somewhat necessary.)
Added a new Key Item, the “Wrist Protector” from DELTARUNE. This item is available in the first room of the game and allows you to skip text by holding [C].
Work began on ruins8 and ruins9. (These are not yet accessible.)
Finishing touches were added to a certain new static encounter for the Forgotten Paths. Also currently unavailable.
Disabled F1 toggling a debug feature.
Slightly changed the pillar dialogue to reference unused text.
Fixed a slight formatting error in the cone blockade’s interact dialogue.
Added an updated sprite for the GAME OVER screen.
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