It's been a while. This is not really an important project anymore as I have 2 much bigger projects I'm working on. Hopefully I'll have something bigger to release by next year but for now I've decided to fix up this project a bit. This update originally was suppose to be a lot different. I was going to do a balance pass and some ui work but what needed more attention is the collisions. I know I improved them last year but I completely optimized the collision system and found a game breaking bug. I reworked how the bouncing works as well so it's less annoying. None of it's physics based and there are some annoying differences between controller and keyboard but it's an all around improvement. I left in the test map I was using on accident so have fun with that lol. It's not very exciting. Also lines don't make you bounce anymore. Having the lines make you bounce was a bad idea so I changed it. I also added a native linux version since I run linux now and the windows version takes forever to launch with wine. Mac will probably never be supported. I don't own one so I can't test it. If you install the mac version of nw.js then you can probably get it to work tho.
Sorry there hasn't been much from me. I promise I've been working on stuff but none of it is ready to release.
Next up
Thought about that piece of concept art awhile back of the electrified ship.
V1.3.0 is out! (3 new maps)
New map in next update! (Neon)
Snood
The new enemy is implemented and rough design for the armory.
"New" engine
Designed the next enemy.
Showing off the start of the Armory and the new enemy!
Line Battle is about 75% done!
WEAPONS











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