Game
FEAR FABLES: UMBRA PROTOCOL
2 years ago

UPDATE 1.0.1 IS OUT


Bugfixes:

  • Pressing the "Try Again" button no longer wipes specific parts of your save file.

  • The Results Screen should calculate your final time more accurately now.

  • General polish

Changes:

  • The Umbra Sangoris' health has been decreased.

  • The Umbra Sangoris' speed has been decreased.

  • The Umbra Sangoris' lunging attack has been made faster.

  • Objectives have been added, to give players a better idea of what they're doing.

  • Certain objects have been moved.

  • S-Rank requirement for time has been made easier.



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Going to update this again later tonight. Recently replayed it with a friend of mine and feel like polishing it up a bit, it could use a little more direction. Also restoring a cut NPC.

Phew. Barely made it. Game's out! I am EXTREMELY pleased with this game overall and am looking forward to seeing what people think!

UPDATE 1.1.0

Title Screen Preview

Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.

CASINO CASUALTY - UPDATE VERSION 1.0.9 - AVAILABLE NOW

The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.

Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.

The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.

https://gamejolt.com/games/casino_casualty_game/1004233

Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.