Next up
Update 1.6.0
- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )
- map improvements
- UI changes
- new system for lights
- added gallery to extras ( thanks @Burningeye :-) )
I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.
Update 1.7.0
Map improvements:
-new room
-new doors
-new items
-new cinematics
-visuals improvements
Game improvements:
-player can now grab physic simulating objects
-small change in item layout
Update 1.8.0 - Quality of life update
-New cinematics
-New settings
-Map improvements
-Improved pause menu
-Ambient sound
-Reduced game file size
-Fixes
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Microsoft Windows XP Unprofessional (windows logo prototype)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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