Hey all!
I’ve done a lot of graphical overhauling. There’s still a lot left to do, but I’ve already pushed a big terrain update just now.
Here’s what the terrain looked like:

Here’s a screen of the new terrain:

Looking lots better now, right? :D
Either way, here’s the full changelog:
Updated the terrain to a new format
Adjusted many icons because of the new grid size
Performance increase due to less poly’s in the terrain
Some bug fix I forgot but inhibited progress
That’s all for now!
Have a great day! :D
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