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Sonic: Speed Nexus
1 year ago

UPDATE : night time at main menu and camera fix when in air (recorded from phone camera because of fps, and sorry for the audio cut at the end)




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Tbh, I think fl studio mobile is much more faster and easier than cakewalk and lmms

Good thing he could warn others with it. Look how one person even found it useful

UPDATE : Added dash ramp and trick ramp with proper animation and voice and high quality materials. Version 0.4.0 (MAJOR UPDATE) out now.

Took me 5 hours and almost made my pc crash, so you better play it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings. Version 0.3.2 now available for download (i.e. this update)

Happy Devruary! Devruary Day 12 celebrates @ddbalabag ! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?

UPDATE : Added voice when boosting or homing attacking (already added for death and damage) and dash panels. Version 0.3.3 gonna be out in a few minutes EDIT : It's out now

UPDATE : Added rainbow dashring, different random voices for homing attacking/stomping/boosting, damage and trick jump, added proper way of destroying enemies for when boosting/stomping or homing attacking (jump and no jump) and improved dashring material

What if Sonic.exe was Sega official: