Next up
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
I'm going to be participating in #ArtFight this year! ^^
This is going to be my first (full) Art Fight year! I'm so excited! ^^
created a normal map for the bells to help give them more of an illusion that they're 3D.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy Pride Month!
(2025 Render)
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
I don't think I ever shared the characters that inspired Charlotte.
I thought using this template would be a fun way to show that!
Kick-Bell Single player gameplay preview:
(The first couple of levels are mainly to teach the player the main mechanics of the game, so the first two stages don't have any moving enemies to get the players to take their time.)
(Footage is a W.I.P)
Brainstorming idea 1
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If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog
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