Next up
created a normal map for the bells to help give them more of an illusion that they're 3D.
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Kick-Bell is feeling great on Steam Deck so far!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
Experimenting with something.
The low-poly model is easier to work with,
but the pre-rendered model is closer to the style I want.
gonna be hard to choose because I love both models, lol
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I actually already recorded Charlotte's lines lol
for the reindeer-like species' voices, I wanted to do something more "synth-ish"
Also helps them sound non-human like and other worldly imo
4 comments