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Added toggle blocks.
W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.
Been working on a new enemy. (Animations still W.I.P)
Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them. (They are randomly picked).
Put in a button prompt system.
It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).
Been working on a key binding screen.
Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.
You can now throw items
The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.
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