Changelog
- New UIs:
- Dialogue (click under an NPC to talk)
- Quest Journal (barebones) (J)
- Character Creation & Class System prototype (shift-C)
- Title Screen (WIP, only accessible via Main Menu until fixed)
- Scene traversal via doors/stairs
- Added adjacent scenes for testing
- Controls changed:
- LMB: talk to NPC
- RMB: attack NPC (temporary)
- CTRL+SHIFT+___ in-game editing hotkeys (to avoid conflicts)
- CTRL+SHIFT+RMB on NPC to edit appearance
- CTRL+SHIFT+RMB on equipment slot to insert new item
- CTRL+SHIFT+RMB on dialogue text to edit
- Tweaks:
- Text editing: click to set cursor position
- JS console command history (arrows / ^P / ^N)
- Quickstart command line option (EX: "-q svo6")
- Hide health bars in the character screen 3D viewport
- Finalized NPC/item data format
- Converted all old data (excluded from demo builds)
- Save/load dialogue data
- NestedText format, basically YAML-lite
- structure is WIP
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