v1.0.2
A couple fixes at the entrance map:
-Moved Ardain a tile to the left where he belongs. This way, you won't get stuck in a move route for standing a tile below him.
-Fixed one of Ryze's lines of dialogue regarding the tower.
Next up
The full version of the Cursed Sword of KYLE is now released!
Now, our somewhat experienced adventurers can complete their quest to deal with a certain troublesome treasure.
The main story is about 4-5 hours long, with some optional stuff here and there.
kyletower 1.0.6 patch notes
Some of the changes here were based on a review on the rpgmaker.net page.
The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.
100+ downloads! (including other sites) Plus, a release window for the postgame.
The sequel to The Tower of KYLE now has it's own game page (linked below)! It'll be rather longer than its predecessor, so I'll need a while to work on it. I plan to release a demo next month, though.
kyletower v1.0.5
-Added a new battle start animation
I'll eventually make this animation and another one available for download.
These are recolors of RPG Maker MZ assets to make a Black Dragon and Nightmare. Pretty basic stuff, but some may find it useful. Be sure to read the terms of use in the article, though.
The video shows how they look in-game: https://youtu.be/wdU948Oz4ho
Yearly GJ post. More updates in X and Itch.
This is a screen overlay that appears when spit in the face / blinded.
I experimented with battle start animations in RPG Maker VX Ace and made a good few of them. I may make more if there's any demand. I could make a tutorial for how to make these, too...
The video shows how they look in action:











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