Game
FNaF World XL
3 years ago

V1.1.1 is live


:)

xl_patch_banners_ab.png

New content:

-A new chip has been pulled into a new section of the Backstage area!

Do you have what it takes to overcome it's guardian and retrieve Auto: Bubble?

Fixes:

-Adjusted point when the Update 2 trophy is rewarded so that it is not received earlier than intended

-Fixed an issue where Fredbear's dialogue would play when defeating a final boss

-Added a buffer to the Geist Lair's boss. If either team gets wiped out, all active minis will be destroyed.

-Fixed warp back to Fazbear Hills when Geist Lair's boss is defeated

-Fixed typos on Item screen and Credits

-Fixed issue where Auto: Mimic would also deploy a shield



1 comment

Loading...

Next up

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.

Yeah, we're doing this.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

I think I know what needs to be done to shake up XL's next public appearance...

Suppose it was rude to take down the demo and not at least show off something as compensation.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Can it be done?

(Also, Happy New Year)