Game
FNaF World XL
3 years ago

V1.1.1 is live


:)

xl_patch_banners_ab.png

New content:

-A new chip has been pulled into a new section of the Backstage area!

Do you have what it takes to overcome it's guardian and retrieve Auto: Bubble?

Fixes:

-Adjusted point when the Update 2 trophy is rewarded so that it is not received earlier than intended

-Fixed an issue where Fredbear's dialogue would play when defeating a final boss

-Added a buffer to the Geist Lair's boss. If either team gets wiped out, all active minis will be destroyed.

-Fixed warp back to Fazbear Hills when Geist Lair's boss is defeated

-Fixed typos on Item screen and Credits

-Fixed issue where Auto: Mimic would also deploy a shield



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The more things change, the more they stay the same.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

First signs of danger.

It's been a long time coming...

I might be having too much fun with this process...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Motivation has returned in a substantial enough way.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.