Despite being only seen for less than a second when attacking, and barely even seen while using skills, that’s still another pre-existing RPG Maker asset that needs changing. I decided to work on them now since I had some time, and figured it would also make the update worthwhile. I think I did somewhat of a good job at least. Do note that this picture was slightly tweaked to look nice, so the sprites won’t be as clean in the actual game. You’ll see what I mean.
In addition to new Weapon images, there are also some fixes/changes.
Escape Rate has been significantly increased. If you still have trouble running away, then it’s just really bad luck
Chapter 2 End Boss is no longer vulnerable to Confuse. There’s already an easy way to cheese this fight, so more methods aren’t necessary.
Playstyle in the Status Screen has been brought back. Then again, I don’t think anyone has bothered to read those…
Angerrry enemies will no longer violently jump on your head. (If you don’t know what this means, don’t worry about it.)
As per tradition, the Mac version was delayed until I could fix any potential issues in a major update. With those out of the way, the Mac version can now be downloaded. Again, I would like to reiterate that I STILL have no idea whether the Mac version even actually works or not.
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