Game
Hello Neighbor: Hidden Spirits
3 months ago

v2.0.7

Fixed the tool rack's collision, allowing you to actually get the wrench in the alpha 2 level (I swear I remember fixing this months ago)

Out now




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The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Just a regular development screenshot. Nothing to see here.

Added proper window jumping and swearing when the Neighbor is in hunt mode

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

itwasalwayshim

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

WIP title screen "play" animation

Trophies are now implemented :)