> Most (if not all) of the memory issues have been fixed. Whitescreens may still occur on very low memory devices (2GB memory or less), and not much can be done. Huge thanks to @ryi3r for finding and fixing the leaks.
> Added @ryi3r to the credits as a Technician for their code contributions.
> The desktop build's Electron version has been updated to 32.0.1 (32 bit users will still use the old version)
> The desktop and mobile builds now display the current version number in program/app information.
> Several typos and dialogue box issues have been fixed.
--SPOILER CHANGES--
> Toriel's head ruffle sprite, hug sprite, and handhold sprites now show Frisk having the correct number of pixels representing their right foot.
> Several animation frames on the second ordered terminal puzzle in Starton displayed the old puzzle layout from the Area 2 demo on the bottom left puzzle tile. This is now fixed.
> Entering the Onionsan room, but not triggering the Onionsan cutscene before leaving the room, then backtracking to another taxi room and taking that taxi back to the Onionsan room will no longer trigger a rare bug.
> The Hangar Bay Access Card will now always display at the top of the keyring, for the purposes of always being visible when Frisk uses the menu in the LV20 ending.
> During the Twinkly fight, issues involving previously used hitboxes and sprites appearing at their old position for a single frame should no longer occur.
> If you had the electro-dampening fluid before starting the Twinkly fight, Frisk will now be carrying it in the post-battle cutscene.
> The LV0 route can now be completed in timelines, and can be repeated in the canon timeline even after a TRUE RESET following a completed LV0 route.
> If you TRUE RESET after an LV0 route, Player (Underplayer) will have a new piece of dialogue. If they have been previously interacted with, they will respawn for this.
> Chara's dialogue for the LV0 route when interacting with the microwave in Starton previously only appeared in every route EXCEPT for LV0, this has been fixed.
> When completing the bully route, the option to TRUE RESET will only be available after saving at a SAVE point. This prevents a bug that could occur by not saving and then seeing the TRUE RESET spiel from Frisk.
> I made Twinkly say sorry and give Undyne's hair back to her in the pre-asriel fight cutscene (he's truly sorry dw)
> In accordance with LV0 being a repeatable route, the text at the end of LV1 will now always say "THE END...?" even if an LV0 run was also previously completed, to indicate that an LV0 run can still be played.
> If you got past Toriel with LV0, then continued to the first MTT show with Mad Dummy having a happy expression, Mad Dummy getting hit by their subordinate dummies' magic attacks will no longer cause the painful expression to get stuck.
> Refusing to sell an item to Temmie twice during the LV0 or LV1 epilogue will no longer cause an error.
> Several issues relating to attempting to call Toriel in the LV0 or LV1 epilogue while in or near the trash zone have been fixed.
> Asriel's walk animation when he appears in the final room of the Outlands in the Chaotic route should no longer get stuck in an active state.
> Canis Major's post-fetch flavor text should now display even if Canis Major was petted before playing fetch with it.
> A line in one of Hotwire's flirt dialogues was re-written as the original version was too suggestive.
> Dr. Roman's notes, specifically the phrase "Fingers crossed." has been replaced with "Fingerbones crossed."
> After the Asriel fight, when Asriel asks what Frisk's name is, a softlock occurred if you had previously played the Chaotic route up to a specific point. This has been fixed.
> The phrase "despite everything" has been removed from some minor dialogues as it was overused and lost its importance as a result.
> The pitch of Asgore's voice as a hologram played at a lower pitch than his normal voice, this has been fixed.
> The pitch of Asriel's voice during the memory scene after Undyne kicks you used his normal voice pitch -- this was changed to a slightly higher pitch to match his voice as it is heard in the Outlands diary around the time of Chara crash-landing on the outpost.
> Sans's comment when interacting with Papyrus's sentry station will no longer appear if Sans has disappeared from the room as a result of bullying monsters in the area.
> A variation of the Papyrus call in the "jenga joke" room has been added if you understood the instructions even less, rather than letting Papyrus test the puzzle.
> A second Papyrus call has been added to the wall of fire puzzle room, it mistakenly didn't have one.
> A gap in the hitboxes of the Gerson battle room in the archive, as well as a gap near the door to the security tower in Aerialis, have both been plugged.
> The Space Tofu now heals 17 HP as displayed.
> Frisk will now trigger a force-save after leaving the outpost in the Chaotic route, indicated by a SAVE sound effect, forcing you to always reload directly onto the shuttle. As a result, Asriel's reaction to reloading back to the outpost can no longer be accessed and has been removed as well.
> The epiphany can now be used against Lithium.
> If you make progress in the CORE, but don't complete it, and backtrack to Alphys's lab, she'll have a new piece of dialogue if you interact with her at her computer desk.
> Papyrus will now properly react if you use or discard the spaghetti in the same room while downstairs during his date.
> If you completed the puzzle in the first foundry section of the archive by moving a pylon in one of the first two rooms of that area, an error would have occurred. This has been fixed.
> The 1,000,000 score limit on the target practice minigame has been removed, and replaced with a double-speed tetris-style "killscreen" which makes the minigame much harder to continue after that point.
> Using the debug SAVE file reset feature will now also reset the state of the LV0 finished and Underplayer interacted flags.
> Talking with or flirting with Lurksalot at the beginning of the game will now also give them a yellow credit, as opposed to hugging being the only yellow credit method.
> Silencio fleeing in their CORE encounter will now always increment the bully counter.
> Asriel's 40 HP overheal when flirting with him on the flirt route has now been reduced to a 30 HP overheal.
> The flirt ACT on the Lost Souls will no longer turn yellow to indicate the act will be successful. You won't know if it will work until you try it.
> The Lost Souls' names will no longer be tinted blue or pink to indicate flirt or bully status, this too will be hidden.
> There is now a way to flirt with Mad Dummy on LV0.
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