Game
Breakfast for Doctor Dankworth
6 years ago

Version 0.9.1 released. It's a minor bug fix patch that fixed the following bugs:

- You can no longer collect items that are "diagonally" close to you.
- Now you cannot get stuck on the right side of the map if you go there before learning to swim




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The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Stuff

Devlog is coming once I draw the logo and create the game page.

Version 1.0.0 released

This is the main (stable) release.

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

Here's some #art. You don't have to thank me.

Night is coming.

Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.

More about it later.

Elephant hunt. Combat is still work-in-progress, some details and one attack is still missing.

Who would have guessed, making a puzzle game with metroidvania-like progression for MS-DOS with CGA graphics didn't really work, but if you want to try it, see here: https://github.com/jani-nykanen/the-curse-of-cga (see "Releases"; requires DOSBox)

I still had fun, though.

Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:

https://github.com/jani-nykanen/unnamed-dungeon-crawler

I almost forgot to implement death. Well, here it is.