Next up
The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.
Stuff
Devlog is coming once I draw the logo and create the game page.
Version 1.0.0 released
This is the main (stable) release.
Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").
Here's some #art. You don't have to thank me.
Night is coming.
Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.
More about it later.
Elephant hunt. Combat is still work-in-progress, some details and one attack is still missing.
Who would have guessed, making a puzzle game with metroidvania-like progression for MS-DOS with CGA graphics didn't really work, but if you want to try it, see here: https://github.com/jani-nykanen/the-curse-of-cga (see "Releases"; requires DOSBox)
I still had fun, though.
Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:
I almost forgot to implement death. Well, here it is.
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