Game
Smitty's Journey
5 days ago

Version 1.3.0 Changelog


​Hey, it has been a long time since the last update for Smitty's Journey (now retroactively called Smitty 1, now that Smitty 2​ is in heavy development) was released; that update dated back to 2021, good gosh.  Anyway, here are the rundown of what this version update offers.

  • Few behind-the-scenes changes at the Village + a special message

  • Some animations now play at proper speed on monitors with higher refresh rates

  • Fixed a tiling error in Steam City

​As usual, if you find any bugs or visual errors, let me know in detail in the comments, either in this devlog or in the game's page.



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Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog

Sorry for the lack of progress for the past few weeks, got preoccupied with some me time

Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!

Forgot to show these, but just redesigned 2 more boss stages

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Ah dangit, I forgot to update about the returning puzzle buttons from the first game here

Here's a compilation of the videos I forgot to share about it, enjoy :D

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

Made some more signs, but I'll only show one today

The Nana sign, indicates that she's somewhere within the range of the player's location

An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.

Almost forgot, the final boss should complete soon

Banzai! The final boss is now completed!