Game
Smitty's Journey
6 months ago

Version 1.3.0 Changelog


​Hey, it has been a long time since the last update for Smitty's Journey (now retroactively called Smitty 1, now that Smitty 2​ is in heavy development) was released; that update dated back to 2021, good gosh.  Anyway, here are the rundown of what this version update offers.

  • Few behind-the-scenes changes at the Village + a special message

  • Some animations now play at proper speed on monitors with higher refresh rates

  • Fixed a tiling error in Steam City

​As usual, if you find any bugs or visual errors, let me know in detail in the comments, either in this devlog or in the game's page.



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Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Added a tileset, with only the road tiles for now I also added more NPCs, and trees

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

WIP of an alternative help system

Fixing the boss in Penumbra Forest for an upcoming update

Final demo release in light of upcoming official release