Game
Smitty's Journey
1 year ago

Version 1.3.0 Changelog


​Hey, it has been a long time since the last update for Smitty's Journey (now retroactively called Smitty 1, now that Smitty 2​ is in heavy development) was released; that update dated back to 2021, good gosh.  Anyway, here are the rundown of what this version update offers.

  • Few behind-the-scenes changes at the Village + a special message

  • Some animations now play at proper speed on monitors with higher refresh rates

  • Fixed a tiling error in Steam City

​As usual, if you find any bugs or visual errors, let me know in detail in the comments, either in this devlog or in the game's page.



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It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.

Made a big change on the first boss' stage (subject to change)

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2

This is where you can learn more about many stuff you found throughout the game

Forgot to show these, but just redesigned 2 more boss stages

Unique NPCs now have dialogue icons!

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.