Version 4.1.1
- Fixed a Xbox controller issue - now you can use the d-pad normally
- Added a joystick test room.
- Wallkick bug fix
- Start button can be mapped now (pause still Enter for now)
- Fixed a insta kill wall bug in Ancient Ruins and Zero death
Next up
The Showdown
"É, tá bom..."
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
SOCORRO NALDO
Version 4.0 is finally here. Better late than never.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
Special thanks to all of you, who played, streamed and supported the project ever since it was called Round2.exe. There is more stuff for me to say, so I'll put it on an article. Forgive the typos, english isn't my native language.
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"
6 comments