Game
Megaman X in Sonic Blasting Adventure
3 years ago

Version 4.1.1

- Fixed a Xbox controller issue - now you can use the d-pad normally

- Added a joystick test room.

- Wallkick bug fix

- Start button can be mapped now (pause still Enter for now)

- Fixed a insta kill wall bug in Ancient Ruins and Zero death




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The Final Update has been released.

More info in the article below.

Version 7 - The Definitive Edition

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

Version 4.0 is finally here. Better late than never.

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

"É, tá bom..."

SOCORRO NALDO

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.