Game
Megaman X in Sonic Blasting Adventure
2 years ago

Version 4.1.2, few bug fixes.

Fixed the "infinite lives" glitch. Now it decreases when you die, just like it was supposed to be. I removed this code by accident.

Sometimes, X's 3rd shot didn't appear when you release the button. This is also fixed.




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Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

"X is here!"

Some unused stuff...

New update.

- Spanish Language added;

- Few script improvements;

- Reduced the space between the hud digits;

Legacy version will receive these updates as well.

Did you know you could do this?

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.