Game
Megaman X in Sonic Blasting Adventure
2 years ago

Version 4.1.2, few bug fixes.

Fixed the "infinite lives" glitch. Now it decreases when you die, just like it was supposed to be. I removed this code by accident.

Sometimes, X's 3rd shot didn't appear when you release the button. This is also fixed.




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Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.

For those who didn't know yet, the original Round2.exe is back, fully updated and much better than before.

https://gamejolt.com/games/sonic-second-round/836192

Available in two versions, complete and legacy.

#round2exe

The final update is coming.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

A new update has been released. I've improved some of the dialogues, included changing "I was able to escape" with "I managed to escape". The alignment has also been improved.

Aside from that, not many major changes were made.

I finally found a way to fix the slowdowns in Last Chance Act 0.

Also, here are the full pics of Sonic and his doppelganger from the intro scene (the I AM GOD part), including their super forms and one from bloopers.

Now I declare this project FINISHED.

Thank you very much for supporting this project ever since its first versions. It's been 10 years since I began developing it (and 9 since it was released)... time flies!

I'm not going to modify anything else in it, except for occasional fixes.

Opening with bloopers, just for fun.