Game
Immortal Sins
1 year ago

Version D0.42 Update 5 released!


- Vastly improved startup.

- Updated the font for easier readability.

- Tweaked the controls sheet.

- Fixed a bug, where certain animations referenced the wrong sounds.

- Fixed a security issue. This was due to a dependency was referencing a vulnerable library.



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Game development progresses smoothly. A mini WIP.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Jump List returns in the next update.

Finally I have made a proper HUGE villager system where they can, move in, move out, walk, interact, talk, like you, love you, hate you, dislike AND like music, food, drink, have their hobbies, pet peeves and so on. I also did a setup wizard installer :)

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

Happy Easter! He is risen!

To celebrate the absolute dude of all dudes who IS him, here's some battlebacks for the first area of The Flipside! As well as the image where I stored the sprites!

Waz zis? An overhauled map? Yes. Coming soon.