Game
Immortal Sins
10 months ago

Version D0.42 Update 5 released!


- Vastly improved startup.

- Updated the font for easier readability.

- Tweaked the controls sheet.

- Fixed a bug, where certain animations referenced the wrong sounds.

- Fixed a security issue. This was due to a dependency was referencing a vulnerable library.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Who did this?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Resolví el tema del viaje rápido para el juego!

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I figured how to make the fast travel for the game!

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Bueno, en algún momento debía volver a este proyecto ché.

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Well, I had to come around to this project some day, right?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.