Game
FNaF World XL
9 days ago

VERY Important Poll: OCN Roster Expansion(?)


DISCLAIMER: This poll will focus on some content in the game that might count as spoilers.

---

So while I turn my attention towards fixing up the code for saves and NPC text... again... I figured I should inquire about one big element of the late game that will need work: OCN.

OCN currently features 18 characters in the main night setup, with 1 in the works and 1 that exists for their own special night. There's also still a solid opening to possibly add in more characters in. (Higher risk, higher reward sort of deal. And also to address some symmetry.)

This would be the last hurrah for OCN (and also likely for my FNAF-esque fangame developments), so I could be that way and just open up the floodgates for any character in the franchise to appear.

(As long as they can be comfortably ported or modeled for MMD use and I can fit them in neatly enough into the gameplay flow.)

Thoughts?

---

Option 1: Purist- Only utilize characters that fit the current timeline that XL abides to

(FNAF 1-World)

Option 2: Controlled Chaos- Characters that appeared in the Clickteam titles/original timeline can also appear

(FNAF 1-UCN)

Option 3: Complete Chaos- Just about everything is fair game

(FNAF 1-FNAF: HW 2)

  58 votes Voting finished



0 comments

Loading...

Next up

Version 1.2.0 is here!

Can't wait to meet you!

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Figured it out.

Well I've had a VERY productive night.

That doesn't look safe...

Motivation has returned in a substantial enough way.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Suppose it was about time that some of these skills got a little extra kick.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.