
[VOD] The FUTURE of Pocket Fighter EX - LIVE Game Dev!
> https://youtu.be/JAbaURhdJQc
> https://odysee.com/@GameDevScrubs:b/GameDevScrubs_LIVE_2022_05_17
Next up
I failed to make the FGC GameJam deadline but I am VERY proud the work the team did. We have decided to finish the demo anyway, after some rest 😵💫
Pixels: KosenaMaster, P0K3TT0, shinbaxter_, yoshinpixels
Music: mstaple_music
Code: agoaj & me
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...
God's stinkiest goblin, helping me rest.
Kirby seems like he's not growing much now? Maybe he'll be tiny forever.
I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.
https://itch.io/jam/fighting-game-versus-jam-2026
I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!
Wasn't feeling good today (or yesterday). I guess I really overdid it more than I thought during that game jam month...
Kirby, Nibbler, and Orangey kept me company while resting in bed.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.











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