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JadeJohnson Industries™'s Open Source Sub-Game-Engines For PowerPoint Game Developers
6 months ago

We just released OpenTradRaw: our second-to-last traditionally-editable open-world game-engine for PowerPoint, as well as a 2026-edition of our accessibility-suite to go with it!




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JadeJohnson Industries Vault:

The 87Point5-Percent-Blind JadeJohnson Has Officially Beat “Mouse Unfair Redux’ - By YouTuber And PowerPoint-Game Developer “Diognei Matos’!

We are not Nintendo insiders, or leakers, or any of that; just wishfully thinking, we are.

This is how the graphics for Dojo Mode used to look upon direct conceptualisation.

This is also how the game's Character Select Music used to sound, too!

Please note, this is running on last-gen hardware.

Here it is, the Xbox Trailer no one expected.

Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!

Out with the old, In with the new!

Wait, WHAT!? How does PowerPoint 2021 KNOW-that?!

Yes, the original "Oh, Annie!"-game, from Two-Thousand-And-Nine, was LITERALLY, THAT, BAD!

And we don't talk about "Oh, Annie! 2", the HORRIBLY HOMELY side-scroller! It's best that game remain as lost media!

But WE'LL FIX the first one, just you wait!

Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D

How to force your American-English-speaking Miis to say Japanese phrases as properly as possible - revealed! (Although, improper on-screen spellings are optional.)